[REL] The Goblin Lab, Big Belgian/Dutch Mod Release
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[REL] The Goblin Lab, Big Belgian/Dutch Mod Release
Timpy |
Nov 19 2004, 03:09 AM
Post #101
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Novice Joined: 14-February 04 |
QUOTE(claudekennilol @ Nov 17 2004, 04:34 PM)
did you include the missing texture
with that update? or is the only place to get that texture in one of
these posts somewhere.. Yes, it's included QUOTE(adammelo @ Nov 17 2004, 04:49 PM)
Just play the main quest QUOTE(WellEnoughAlone @ Nov 17 2004, 05:16 PM)
Of course It's just created by a Belgian guy QUOTE(qarl @ Nov 17 2004, 05:20 PM)
Congratulations! This sounds and
looks great! Obviously a lot of work has gone into it. Looks
like there's new creatures included. Are these new meshes (I apologize if
this has been covered previously. There are 386 new meshes, 75% are retextures And there's a heap of new creatures, too. |
littledoggey |
Nov 19 2004, 03:16 AM
Post #102
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Diviner Joined: 25-October 04 |
Thanks Timpy for the fix and for being willing to
make this as compatible as possible. I really love what I've played of
this so far. I say you have a real winner here in my book. Nice job!
-------------------- |
Cow_Guru |
Nov 19 2004, 03:20 AM
Post #103
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Diviner Joined: 15-July 04 From: You cheese-flute. |
Which texture was missing? Also, the Dragon Breath gun turned out, when I tried it, to be the legendary Big Yellow Exclamation Mark of Doom. Damn. I'm seeing if I can find the mesh just now.... -------------------- WIP: Muffinwind Muffinwind forum Man is mortal, and doomed to death and failure and loss. This lies beyond our comprehension - why do you not despair? |
Timpy |
Nov 19 2004, 04:04 AM
Post #104
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Novice Joined: 14-February 04 |
The mesh is
meshes\goblinlab\Goblin_War_Cannon.nif. It's delivered together with the main download, I just checked. |
Cow_Guru |
Nov 19 2004, 05:00 AM
Post #105
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Diviner Joined: 15-July 04 From: You cheese-flute. |
OK, thanks. Unfortunately, my save game at Fickledire
decided to be corrupt, so I'm way back at the Pretty-ears quest again.
This is happening with alarming regularity with my saves.... This post has been edited by Cow_Guru: Nov 19 2004, 05:00 AM -------------------- WIP: Muffinwind Muffinwind forum Man is mortal, and doomed to death and failure and loss. This lies beyond our comprehension - why do you not despair? |
claudekennilol |
Nov 19 2004, 05:35 AM
Post #106
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Curate Joined: 2-September 04 |
QUOTE(Cow_Guru @ Nov 18 2004, 02:20 PM)
OK, thanks. Unfortunately, my save
game at Fickledire decided to be corrupt, so I'm way back at the
Pretty-ears quest again. This is happening with alarming regularity with
my saves.... do you ever make a save, then delete the others so that you're not saving over each one too many times. Each time I stop playing, I make a save for that, and then I Delete my quicksave so that when I start playing next time, it'll be a fresh, new save. -------------------- Kyle: I better bring some protection. Jessica: Kyle, you're disgusting. from Lunar: SSSC PLEASE KEEP THROWING WEAPONS/CROSSBOWS IN OBLIVION! please, it's about us, isn't it? let us decide whether or not we want to use them... |
Cow_Guru |
Nov 19 2004, 05:39 AM
Post #107
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Diviner Joined: 15-July 04 From: You cheese-flute. |
Well, I suppose having more than one save per
character might help. Let's not hijack the thread, anyway.... -------------------- WIP: Muffinwind Muffinwind forum Man is mortal, and doomed to death and failure and loss. This lies beyond our comprehension - why do you not despair? |
bodhran27603 |
Nov 19 2004, 02:22 PM
Post #108
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Novice Joined: 19-November 04 |
I've been enjoying this mod for several hours this
evening. I seem to have encountered a bug. I'm told to get a Redgard
female named Olecs to come with me on a quest but I can't get her to
activate. I've gone back and retried several times because I had saved
just befoire this quest was given but she refuses to give me the option of
taking her along. I tried playing without taking her but Pretty L:ps won't
acknowledge me when I free her I assume because Olecs isn't with me. Any
suggestions? |
claudekennilol |
Nov 19 2004, 03:18 PM
Post #109
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Curate Joined: 2-September 04 |
well, you can open the console, and type "aifollow 0
0 0 0" (no quotes, obviously)
-------------------- Kyle: I better bring some protection. Jessica: Kyle, you're disgusting. from Lunar: SSSC PLEASE KEEP THROWING WEAPONS/CROSSBOWS IN OBLIVION! please, it's about us, isn't it? let us decide whether or not we want to use them... |
Cow_Guru |
Nov 19 2004, 05:40 PM
Post #110
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Diviner Joined: 15-July 04 From: You cheese-flute. |
She doesn't need to follow you. In this thread, Timpy
said he thought he had removed her because she was Buggy. -------------------- WIP: Muffinwind Muffinwind forum Man is mortal, and doomed to death and failure and loss. This lies beyond our comprehension - why do you not despair? |
S'Viirr |
Nov 19 2004, 06:20 PM
Post #111
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Patriarch Joined: 14-November 04 From: Ulthar, beyond the river Skai, licking you! |
Can you show some screenshot of the confict with BB?
S'Viirr (I must remember to speak of my self in the third person!) would
realy like to know how bad it is, S'Viirr wants to no if it is so bad that
he can';t stand plying this mod with BB.
-------------------- Official forum Senche Free your slaves, give up slavery, and face judgement! Otherwise this Senche will bite... HARD! "Query: Is there someone that you need killed master?" (HK-47) |
claudekennilol |
Nov 19 2004, 08:45 PM
Post #112
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Curate Joined: 2-September 04 |
QUOTE(S'Viirr @ Nov 19 2004, 03:40 AM)
Can you show some screenshot of the
confict with BB? S'Viirr (I must remember to speak of my self in the third
person!) would realy like to know how bad it is, S'Viirr wants to no if it
is so bad that he can';t stand plying this mod with BB. I'm not sure about this, because I haven't played it. But I think someone said somewhere that it's because people are hung or some such thing, I'm guessing it's by their arms, so it looks awkward when their armpits are sticking out. The average NPCs that you come to that are walking around should be fine. -------------------- Kyle: I better bring some protection. Jessica: Kyle, you're disgusting. from Lunar: SSSC PLEASE KEEP THROWING WEAPONS/CROSSBOWS IN OBLIVION! please, it's about us, isn't it? let us decide whether or not we want to use them... |
S'Viirr |
Nov 19 2004, 10:55 PM
Post #113
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Patriarch Joined: 14-November 04 From: Ulthar, beyond the river Skai, licking you! |
QUOTE(claudekennilol @ Nov 19 2004, 07:05 PM)
I'm not sure about this, because I
haven't played it. But I think someone said somewhere that it's
because people are hung or some such thing, I'm guessing it's by their
arms, so it looks awkward when their armpits are sticking out. The
average NPCs that you come to that are walking around should be fine. S'Viirr did not expect to see it on too many people or be to much of a problem. Khajiit speak of them self in the third person, and they are supierior (S'Viirr cannot spell that word) beings they are allways right, whitch means it is correct to speak of onesself in the third person aswell. -------------------- Official forum Senche Free your slaves, give up slavery, and face judgement! Otherwise this Senche will bite... HARD! "Query: Is there someone that you need killed master?" (HK-47) |
Timpy |
Nov 20 2004, 03:28 AM
Post #114
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Novice Joined: 14-February 04 |
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Cow_Guru |
Nov 20 2004, 03:37 AM
Post #115
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Diviner Joined: 15-July 04 From: You cheese-flute. |
What texture replacer is that?? -------------------- WIP: Muffinwind Muffinwind forum Man is mortal, and doomed to death and failure and loss. This lies beyond our comprehension - why do you not despair? |
Phebrizzothebrick |
Nov 20 2004, 03:53 AM
Post #116
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Novice Joined: 3-October 04 From: Chung Li, Taoyuan County, Taiwan R.O.C. |
QUOTE
XD The Attack of the Naked Headless Fl.ying Supermodels from Venus! *dies laughing* |
Timpy |
Nov 20 2004, 03:57 AM
Post #117
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Novice Joined: 14-February 04 |
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Cow_Guru |
Nov 20 2004, 04:18 AM
Post #118
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Diviner Joined: 15-July 04 From: You cheese-flute. |
No, the luminous bridge.... -------------------- WIP: Muffinwind Muffinwind forum Man is mortal, and doomed to death and failure and loss. This lies beyond our comprehension - why do you not despair? |
Timpy |
Nov 20 2004, 05:09 AM
Post #119
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Novice Joined: 14-February 04 |
That's a retextured bridge that comes with TGL
|
Cow_Guru |
Nov 20 2004, 05:13 AM
Post #120
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Diviner Joined: 15-July 04 From: You cheese-flute. |
Oh.
-------------------- WIP: Muffinwind Muffinwind forum Man is mortal, and doomed to death and failure and loss. This lies beyond our comprehension - why do you not despair? |
Cow_Guru |
Nov 20 2004, 05:56 AM
Post #121
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Diviner Joined: 15-July 04 From: You cheese-flute. |
'Nother problem: I was brought back from the Bloody Curse, and was sent to the shrine about the War General. So entering the shrine, the first goblin priest decided to alternate between attacking me and being calm every half a second. I caught him in a "calm" phase and he told me to talk to Sua...something. So I used the console to calm down the three priests, and talked to the one I was pointed to. He screamed that the war general was behind me. He wasn't. He wasn't there at all. Help? -------------------- WIP: Muffinwind Muffinwind forum Man is mortal, and doomed to death and failure and loss. This lies beyond our comprehension - why do you not despair? |
Cow_Guru |
Nov 20 2004, 07:14 AM
Post #122
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Diviner Joined: 15-July 04 From: You cheese-flute. |
Well, I consoled in some journal entries and got by.
It seems from his scripts that he's disabled, and if he isn't disabled,
the script disables him. Weird. Also, the goblins in the shrine are set to
attack the PC on sight....
-------------------- WIP: Muffinwind Muffinwind forum Man is mortal, and doomed to death and failure and loss. This lies beyond our comprehension - why do you not despair? |
adammelo |
Nov 20 2004, 11:55 AM
Post #123
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Curate Joined: 12-October 04 |
The Goblin Lab was by far the best adventure ive had
in 2 years thanks for this great mod and the final reward for all this
gameplay and coke a great set of armor to my collection and an unperallell
sword BAMM
-------------------- |
claudekennilol |
Nov 20 2004, 12:08 PM
Post #124
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Curate Joined: 2-September 04 |
QUOTE(Timpy @ Nov 19 2004, 12:48 PM)
is that only in one spot? or are those all over the place? -------------------- Kyle: I better bring some protection. Jessica: Kyle, you're disgusting. from Lunar: SSSC PLEASE KEEP THROWING WEAPONS/CROSSBOWS IN OBLIVION! please, it's about us, isn't it? let us decide whether or not we want to use them... |
Amazing_Amoeba4 |
Nov 20 2004, 11:41 PM
Post #125
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Disciple Joined: 3-September 04 From: somewhere above anywhere |
up ye go.
-------------------- CLEANS WITH THE POWER
OF LEMON! Velze QUOTE
Did you like, just now discover
T.V? |
Timpy |
Nov 21 2004, 03:38 AM
Post #126
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Novice Joined: 14-February 04 |
QUOTE(Cow_Guru @ Nov 19 2004, 04:16 PM)
So entering the shrine, the first
goblin priest decided to alternate between attacking me and being calm
every half a second. I caught him in a "calm" phase and he told me to talk
to Sua...something. So I used the console to calm down the three priests,
and talked to the one I was pointed to. He screamed that the war general
was behind me. He wasn't. He wasn't there at all. Help? Uhh... Are you sure you're running the patched version I posted ? It fixes all those problems you just told. It works fine over here, I just tested it. And thanks for reporting all these bugs, you're a real help QUOTE(claudekennilol @ Nov 19 2004, 10:28 PM)
That's the only place QUOTE(adammelo @ Nov 19 2004, 10:15 PM)
The Goblin Lab was by far the best
adventure ive had in 2 years thanks for this great mod and the final
reward for all this gameplay and coke a great set of armor to my
collection and an unperallell sword Thank you I hope you've enjoyed |
Cow_Guru |
Nov 21 2004, 03:55 AM
Post #127
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Diviner Joined: 15-July 04 From: You cheese-flute. |
I don't like putting patches on during the middle of
the mod, due to the annoying doubling stuff... I know how to get around
it, but two or three loads of Morrowind takes me about twenty minutes, so
I generally just try to avoid bugs. Was I missing something with the ending? Because when I killed the storm atronach, I had to console myself into the courtyard... does the patch fix that? -------------------- WIP: Muffinwind Muffinwind forum Man is mortal, and doomed to death and failure and loss. This lies beyond our comprehension - why do you not despair? |
Sinius |
Nov 21 2004, 04:30 AM
Post #128
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Acolyte Joined: 27-July 04 From: Somewhere in wales |
This mod is driving me mad. What was cliffwoken all about, what do i do when im hired by that thrall and where do i go after coming back from oblivion. -------------------- Morrowind cash, if you dont like the crappy coins or
cant use the reflective gold mod ( like me ) http://www.tesmods.net/modules.php?op=modload&name=UpDownload&file=index&req=getit&lid=615 |
Cow_Guru |
Nov 21 2004, 04:34 AM
Post #129
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Diviner Joined: 15-July 04 From: You cheese-flute. |
Cliffwoken - kill the Cliffrifter. That's
it. When hired by Thrall - do what he tells you, perhaps? After coming back from Oblivion - Do what the Goblin king tells you to do. Incidentally, this comes after you've finished Thrall's quests. -------------------- WIP: Muffinwind Muffinwind forum Man is mortal, and doomed to death and failure and loss. This lies beyond our comprehension - why do you not despair? |
Timpy |
Nov 21 2004, 05:17 AM
Post #130
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Novice Joined: 14-February 04 |
QUOTE(Cow_Guru @ Nov 20 2004, 02:15 PM)
Was I missing something with the
ending? Because when I killed the storm atronach, I had to console myself
into the courtyard... does the patch fix that? There's a door to another room in the cell, you need to kill the atronach in, leading to "Room of Time" and there you can activate the crystal to transport to the courtyard So I do think you missed anything except that. @Sinius : Do you mean "hired" as in you've completed the tests or just received the legitimate papers ? If the second case is true, the readme says : "NOTE !!! : Once you registered in Ujjain, talk to some people in the Dancing Plates club." Cliffwoken has nothing more to it than killing the Cliffrifter and taking what's left in the ruin. And there's two times you go to Oblivion, one in the main quest, one in the side quests. Everything is explained in your journal entries... |
Sinius |
Nov 21 2004, 07:08 AM
Post #131
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Acolyte Joined: 27-July 04 From: Somewhere in wales |
Well i got going on working for thrall which is
cool but as for the people in the pub im kinda sure theres a problem with em. No one there will tell me anything special, one of them i have take to find pretty ears who has no topic or gretting on the matter so will not follow me. I promise that is the last problem i will have with the mod. This post has been edited by Sinius: Nov 21 2004, 07:09 AM -------------------- Morrowind cash, if you dont like the crappy coins or
cant use the reflective gold mod ( like me ) http://www.tesmods.net/modules.php?op=modload&name=UpDownload&file=index&req=getit&lid=615 |
Cow_Guru |
Nov 21 2004, 07:28 AM
Post #132
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Diviner Joined: 15-July 04 From: You cheese-flute. |
You don't have to take Olaes with you. Just leave her
to drink herself into despair and die in an unlikely accident involving
marmite. It's the kindest way.
-------------------- WIP: Muffinwind Muffinwind forum Man is mortal, and doomed to death and failure and loss. This lies beyond our comprehension - why do you not despair? |
sunsi |
Nov 22 2004, 03:32 AM
Post #133
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Master Joined: 6-February 03 From: New York Outback |
Would someone kindly confirm if this mod conflicts
with Emma's LoKKen Mtn. mod, please? I thought I saw mention of it before
but reading throught this thread today I don't see it now, thank you. Edit: If you are running LoKKen Mountain and this mod would you tell me if the two mods run good together, thanks. This post has been edited by sunsi: Nov 22 2004, 04:06 AM -------------------- "Szczescie jest pomiedzy ustami i brzegiem kielicha"
|
Sinius |
Nov 22 2004, 07:41 AM
Post #134
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Acolyte Joined: 27-July 04 From: Somewhere in wales |
Ok first i just want to say im bad at this mod before
anyone else. I got three small little problems to do with the three Quests the Goblin King gives you to do. Breaking the seal one I got the invincible sword and killed the two Daedra Dryads before killing off the war generals and the goblin king hasnt recognised i have the sword. The servants one Because i have the patch there is doubling going on and so i have killed two war general Gomyths which has made the Goblin king think i have killed all three, is this a problem and if so where north of Abiding is War General Ryul. And the last one I asked the Goblin King about the thrid one and he tells me about Grotchwyds power and those Blood lords, he tells me alot about them exept where i might find them. Whats Grotchwyds keep about? Once again im very crap at this mod. This post has been edited by Sinius: Nov 22 2004, 10:59 AM -------------------- Morrowind cash, if you dont like the crappy coins or
cant use the reflective gold mod ( like me ) http://www.tesmods.net/modules.php?op=modload&name=UpDownload&file=index&req=getit&lid=615 |
Sinius |
Nov 23 2004, 01:41 AM
Post #135
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Acolyte Joined: 27-July 04 From: Somewhere in wales |
Small hint would be cool -------------------- Morrowind cash, if you dont like the crappy coins or
cant use the reflective gold mod ( like me ) http://www.tesmods.net/modules.php?op=modload&name=UpDownload&file=index&req=getit&lid=615 |
Cow_Guru |
Nov 23 2004, 01:51 AM
Post #136
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Diviner Joined: 15-July 04 From: You cheese-flute. |
The blood lords are in the keep itself. Sunsi - they run perfectly well together. -------------------- WIP: Muffinwind Muffinwind forum Man is mortal, and doomed to death and failure and loss. This lies beyond our comprehension - why do you not despair? |
littledoggey |
Nov 23 2004, 03:48 AM
Post #137
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Diviner Joined: 25-October 04 |
QUOTE(Cow_Guru @ Nov 22 2004, 11:11 AM)
Yea I've got both also sunsi and I haven't seen any conflicts either between the two! -------------------- |
tgs81 |
Dec 4 2004, 02:46 PM
Post #138
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Novice Joined: 13-January 04 |
can anyone provide some more info on the magical
trinkets of tamriel conflict? i haven't played either but i want to try
both. as i undestand it the spell uncover is replacing the spell on a mtt
item correct? what item is being broken and what spell effect does it
have? and how important is the spell uncover to playing goblin lab? |
sunsi |
Dec 4 2004, 03:03 PM
Post #139
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Master Joined: 6-February 03 From: New York Outback |
Thank you, Cow_Guru and
littledoggey...although I did notice that letting White Wolf of LoKKen
Mountain load first solved my problem. -------------------- "Szczescie jest pomiedzy ustami i brzegiem kielicha"
|
CCNA |
Dec 4 2004, 03:57 PM
Post #140
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Patriarch Joined: 14-January 04 From: 2 Miles Up On a Mountain |
QUOTE(Cow_Guru @ Nov 11 2004, 11:42 AM)
You wait so long for a good quest,
then four come along at once! Between this, Way of the Talon, LoKKen and
Dulsya Isle, there's never been a better time to be a mod user. Timing is perfect, I have been on a 28.8K Dial Up for the last 2 years, now, hee hee, I am on a 3MB Cable Modem. Time to make the Cable Modem sweat... Downloading Thankyou for your efforts off to enjoy some new mods... -------------------- The Only True RPG is
Life It's Bethesda's World, I just play in it |
sunsi |
Dec 4 2004, 04:03 PM
Post #141
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Master Joined: 6-February 03 From: New York Outback |
We need a walkthrough for this or possibly a Hints
and Spoilers...anyone who has finished this up to doing that? Thanks. -------------------- "Szczescie jest pomiedzy ustami i brzegiem kielicha"
|
Illtempered |
Dec 4 2004, 04:21 PM
Post #142
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Diviner Joined: 6-March 04 |
Could some one possibly tell me, what some of the
cells ar in this? Also, does it add alot of material on Vvardenfell, or is it mostly new landmass, and where in general is the landmass? I'm sorry, I hate to be picky, but I'm nearing confict crisis if I add any mods that alter existing cells much, and with my terrible terrible modem, this will take quite a few hours to dl. I'd really love to try it though. -------------------- |
sunsi |
Dec 4 2004, 04:36 PM
Post #143
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Master Joined: 6-February 03 From: New York Outback |
I don't know what cells are used but the landmass
(it's a landmass, btw) is north of LoKKen (I think). I was getting an
error message until I loaded LoKKen first (thanks, Emma ) You won't regret downloading this mod I can assure you that and the quest is great. I just need some hints to progress in the quest. -------------------- "Szczescie jest pomiedzy ustami i brzegiem kielicha"
|
Illtempered |
Dec 4 2004, 05:29 PM
Post #144
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Diviner Joined: 6-March 04 |
Alright, thanks Sunsi. I'll be downloading it all
night. (=
-------------------- |
sunsi |
Dec 4 2004, 06:26 PM
Post #145
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Master Joined: 6-February 03 From: New York Outback |
QUOTE(Illtempered @ Dec 4 2004, 03:49 AM)
...very sorry, I know what that's like. -------------------- "Szczescie jest pomiedzy ustami i brzegiem kielicha"
|
Cow_Guru |
Dec 4 2004, 11:20 PM
Post #146
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Diviner Joined: 15-July 04 From: You cheese-flute. |
Just another couple o' bugs: EVERYONE refers to me as Chieftain. It's fine when it happens in Ujjain, but in Seyda Neen it's just annoying. The chieftain greeting overrides the judge's greeting in Sphinxwatch. The chieftain greeting actually greets me as "Chieftain Bob" or whatever the NPC's name is. Such as "Chieftain Chieftain Hargh" for the Chief of that Dunmer colony. Or "Chieftain High Ordinator". -------------------- WIP: Muffinwind Muffinwind forum Man is mortal, and doomed to death and failure and loss. This lies beyond our comprehension - why do you not despair? |
DeusXMachina |
Dec 5 2004, 02:02 AM
Post #147
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Curate Joined: 21-July 04 From: In the Heart of Old Europe |
QUOTE(sunsi @ Dec 4 2004, 08:56 AM)
I don't know what cells are used
but the landmass (it's a landmass, btw) is north of LoKKen (I
think). I was getting an error message until I loaded LoKKen
first (thanks, Emma
) which versions of the mods are you running, sunsi? this is my current world map, and if I were not totally wrong in marking the added landmasses, the new goblin lab cells and lokken are far away from each other. I really can't imagine how they can conflict. -------------------- |
DragoonWraith |
Dec 6 2004, 05:40 AM
Post #148
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Diviner Joined: 14-June 03 |
Does this conflict with Sorefoot Enterprises? I
recently went there (SE) and when I looked at the map, it appeared to cut
off parts of TGL... I'm not certain, but I'm pretty sure if you uncheck a
landmass mod after already having it loaded in a game it still screws up
other mods in the area? If it does conflict, what should I do about it
(since I don't want to start a new game once I've unchecked SE). -------------------- "change the world..." Total Oblivion Blinding light, bind my foes in unbreakable chains... Disperse the shadows! Ray of Paralysis!" ~Saradin Carm Bonus Points: Ronin +5 NuclearDope +10 MOO_COW +20 RavynAngel +20 Case +50 |
sectoid101 |
Dec 6 2004, 06:14 AM
Post #149
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Curate Joined: 4-August 02 From: Ohio |
Wow this looks pretty cool, too bad i uninstalled
morrowind like 5 days ago. Darn me.
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